July 16, 2010

Up and walking

Now with a better camera, and 16 frames of walking animation, 1 for standing still, and another as he starts to walk. He actually collides with the walls correctly, and it only took a little frustration to get it working. It turns out his "gimp" is actually a result of a conversion program centering each frame individually, and so destroying the art in my fancy walk animation. I only see one possible solution, so hopefully it works when I attempt it either later today, or tomorrow.

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