HTML5 Graphing System is now finally done.
Just a note: IE doesn't want to play fair, but Chrome and Firefox should be just fine.
Read more to try it.
October 25, 2011
October 9, 2011
October 7, 2011
Mobility
Revealing...mobile website!
It has essentially all of the functionality of the original website.
Still needs some tweaking, but it works.
To try it out, just go to http://exartech.comxa.com/ on an iPod Touch or iPhone.
Also added WordPress to the server at /blog
I may move from here to there, but in the meantime, this is all I've had time for.
More news to come on that.
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| Website, meet iTouch. You two play nice, m'kay? |
Still needs some tweaking, but it works.
To try it out, just go to http://exartech.comxa.com/ on an iPod Touch or iPhone.
Also added WordPress to the server at /blog
I may move from here to there, but in the meantime, this is all I've had time for.
More news to come on that.
September 29, 2011
Look Ma, Boredom!
September 25, 2011
Least Interesting Developments
In not exciting news, I have been messing around with php a little bit.
Here is an image that says different things:
Fancy and amazing, I know right. More demonstration:
That will have whatever text is assigned to it through this link: http://exartech.comxa.com/imagegentext2.php?text=blah
Simply change "blah" to whatever you want, refresh, and presto. Welcome to the highlight of my week.
Fancy and amazing, I know right. More demonstration:
That will have whatever text is assigned to it through this link: http://exartech.comxa.com/imagegentext2.php?text=blah
Simply change "blah" to whatever you want, refresh, and presto. Welcome to the highlight of my week.
September 11, 2011
Clouds
Perhaps it was a month ago, maybe even more, that I had an idea to generate clouds. I've seen it done with plain images, or stacked layers of perlin noise, both of which are interesting methods. I had an idea, however, to make clouds as they are made in the real world (or at least, as I believe they are). Water vapor in higher density is more opaque, and will appear white and fluffy. Lower density yields more transparent wisps of cloud.
| Mah fluffeh clouds |
September 8, 2011
Class Notes Experiment
As I have been told to update my blog lately, I suppose I will be updating my blog lately.
I haven't had much time to do anything developery lately, so this will have to do.
I haven't had much time to do anything developery lately, so this will have to do.
September 7, 2011
I'm not dead
Yes, there must have been those of you that had worried I fell off a tall building. There is no reason to worry, I will give at least a week's notice before I partake in any death-related activities, like suicide. So lately, yes lately. I have made really bad fake trumpet music. I might update some more lately, but it is important not to worry. I am not dead. *claps in empty auditorium*
July 26, 2010
CroctoFu
Today, I made a game in 2 hours with a friend, Snail. This is a game that makes little sense, but is sort of fun to play. You are a crocodile defending a cookie from muskrats on rockets made of bacon. You must vomit bacon at them to stop them. This is a link. http://gamejolt.com/freeware/games/shooter/croctofu/3015/
I should probably get back to work now.
I should probably get back to work now.
July 16, 2010
Up and walking
Now with a better camera, and 16 frames of walking animation, 1 for standing still, and another as he starts to walk. He actually collides with the walls correctly, and it only took a little frustration to get it working. It turns out his "gimp" is actually a result of a conversion program centering each frame individually, and so destroying the art in my fancy walk animation. I only see one possible solution, so hopefully it works when I attempt it either later today, or tomorrow.
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